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KCI 등재
360° VR(Virtual Reality) 기반의 무용공연 콘텐츠 탐색과 도입
Exploration and application of 360° VR-based dance contents
신민혜 ( Shin Min-hye )
UCI I410-ECN-0102-2018-300-000702570

The purpose of the study was to explore implications of 360° VR dance contents production in dance performance and provide guidelines for 360° VR dance contents production. Literature review was conducted at first to find out what 360° VR contents are and how they are producted. Review of how ICT has been combined with artistic contents has been also done at the same time. In the final step, three experts in the VR business and two dance experts who are well aware of VR content production were asked for opinions about what guidelines need to be kept in production of 360° VR dance contents. Understanding of the procedure of 360° VR contents production, the essence of dance performance and the importance of content edit in detail were selected as noteworthy guidelines. It is certain that 360° VR dance contents would not replace the position of classical dance performance. However, there must be diverse ways such as dance performance marketing to utilize 360° VR dance contents in the future.

Ⅰ. 서론
Ⅱ. 무용공연에서 가상현실 기술의 의미
Ⅲ. 무용공연 콘텐츠와 ICT의 결합
Ⅳ. 360° VR 무용공연 콘텐츠로의 변화
Ⅴ. 결론 및 제언
참고문헌
[자료제공 : 네이버학술정보]
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