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가상 전시 공간 표현을 위한 Web3D/VR 기술과 사례 연구
Web3D/VR Technology and Case study for Expressing Virtual Exhibition Space
나일수 ( Na Il-soo )
UCI I410-ECN-0102-2019-600-001677420

Although the Internet has become a part of our daily lives, the Internet environment in the past was mostly a form of plane based on either letters or images. As a result, there was so much limitation in delivering the information in the past. Web 3D/VR, however, is a technology that can be a replacement for such kind of limitation in delivering information. In particular, its expression ability in the exhibition area shows much more effective value than in any other fields. The objectives of this research is to first look at the definition of Web3D/VR, to analyze its related technology, and further more, through the demonstration of the example cases that Web3lWR has applied home and abroad, to study the value that virtual exhibition space has.

1. 서론
2. Web3D/VR의 정의
3. Web3D/VR 기술들의 종류와 특징
4. Web3D/VR 기술의 적용사례
5. 결론
참고문헌
[자료제공 : 네이버학술정보]
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