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창의적 대화 작성 역할놀이 수업이 의사소통 능력과 정의적 특성에 미치는 영향 -초등 영어과를 중심으로-
Effects of Role-Play to Construct Creative Dialogue on Communicative Competence and Affective Realms -Focusing on Elementary Students` English-
강정미 ( Jung Mi Kang ) , 김석우 ( Suk Woo Kim )
UCI I410-ECN-0102-2012-370-003381839

본 연구는 초등학교 영어 교육에 있어 역할놀이 실험수업 상황을 설정하여 아동이 주도적으로 역할과 대화문을 창의적· 의로 구상하여 참여하는 역할놀이 교수 학습방법을 적용하여 아동의 의사소통 능력의 신장 및 정의적 특성에 미치는 효과를 검증하고자 하였다. 실험설계는 실험집단과 통제집단에 역할놀이 적용 수업을 처치하고 의사소통 능력과 창의적 특정의 사후 집단 간 평균을 비교하여 가설을 검증하는 실험 연구이고 검사도구는 의사소통 능력 검사지와 정의적 특정 검사지를 활용하였다. 역할 놀이 실험 수업 적용 결과 아동의 의사소통 능력이 향상되었고 정의적 특성에도 긍정적인 영향을 미치고 있음을 알 수 있었다.

The purpose of this study is to investigate the effects of role-play to construct creative dialogue on elementary students` English communicative competence and affective realms(interest, self-confidence, familiarity). In this study, we set up a hypothesis that role-play has effective on elementary students` English communicative competence and affective realms. This study was conducted from January to October in 2007. Sixty students of fifth graders in Busan participated in this study. Two groups of fifth grade students, who had been verified as equal in English communicative competence and affective realms, participated as a control group and an experimental group, Role-play lessons were applied to the experimental group, and the regular English lessons were applied to the control group, The results of this study are as follows; First, the group given role-play lessons showed a higher level of achievement in English communicative competence than the control group given the regular English lessons, and the difference was statistically significant. This result implies that role-play lessons are more effective for improving children`s communicative competence than the regular lessons. Second, the experimental group showed a little more interest in English lesson and had greater self-confidence in affective realms but the difference was not statistically significant The experimental group had more excellent familiarity in affective realms than the control group, and the difference was statistically significant, Totally, the entire affective realms was statistically significant, So, on the analysis children`s opinions for English lessons, children said role-play had helped to improve interest, self-confidence and familiarity in English. In conclusion, we would like to suggest that role-play lessons have positive effects in improving of children`s communicative competence, interest, self-confidence and familiarity in English. However to maximize the effect of role-play lesson, it is necessary to prepare various condition such as securing enough time for the experiment, understanding children`s characteristics and their achievements for learning.

[자료제공 : 네이버학술정보]
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